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List of publications
Books
- Smed and Hakonen, コンピュータゲームのアルゴリズム&ネットワーキング, Born Digital, 2007. ISBN 978-4-86246-050-9. (Japanese translation of Algorithms and Networking for Computer Games)
[link]
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Smed, Hakonen, and Raita, Sopimuspohjainen olio-ohjelmointi Java-kielellä [Object-oriented Programming by Contract with Java], electronic book, 2007. ISBN 978-952-92-1776-2.
[pdf]
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Smed and Hakonen, Algorithms and Networking for Computer Games, John Wiley & Sons, Chichester, UK, 2006. ISBN 0-470-01812-7.
[link]
Chapters in books
- Mäkilä, Hakonen, Smed, and Best, "Three Approaches Towards Teaching Game Production", in M. Kankaanranta and P. Neittaanmäki (eds.), Design and Use of Serious Games, pp. 318, Springer Netherlands, 2009. [link]
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Kaukoranta, Smed, Hakonen, "Understanding Pattern Recognition Methods", in S. Rabin (ed.), AI Game Programming Wisdom 2, pp. 57989, Charles River Media, Hingham, MA, 2003. [link]
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Smed, Johnsson, Johtela, and Nevalainen, "Techniques and Applications of Production Planning in Electronics Manufacturing Systems", in C. T. Leondes (ed.), Manufacturing Processes, volume 5 of Computer Aided and Integrated Manufacturing Systems, pp. 148, World Scientific Publishing, New Jersey, NJ, 2003. [link]
Edited journal issues
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International Journal of Computer Games Technology, Special Issue: Networking for Computer Games, 2008. [link]
Journal articles
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Smed, "Editorial: Networking for Computer Games", International Journal of Computer Games Technology, 2008. doi:10.1155/2008/928712. [link]
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Salonen, Smed, Johnsson, and Nevalainen, "Grouping and Sequencing PCB Assembly Jobs with Minimum Feeder Setups", Robotics and Computer-Integrated Manufacturing, 22(4):297305, 2006. [link]
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Smed, Niinisalo, and Hakonen, "Realizing the Bullet Time Effect in Multiplayer Games with Local Perception Filters", Computer Networks, 49(1):2737, 2005. [link]
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Smed and Hakonen, "Synthetic Players: A Quest for Artificial Intelligence in Computer Games", Human IT, 7(3):5777, 2005. [link]
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Smed, Kaukoranta, and Hakonen, "Networking and Multiplayer Computer GamesThe Story So Far", International Journal of Intelligent Games & Simulation, 2(2):101110, 2003. [link]
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Smed, Salonen, Johnsson, Johtela, and Nevalainen, "Grouping PCBs with Minimum Feeder Changes", International Journal of Flexible Manufacturing Systems, 15(1):1935, 2003.
[link]
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Smed, Kaukoranta, and Hakonen, "Aspects of Networking in Multiplayer Computer Games", The Electronic Library, 20(2):8797, 2002.
[link]
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Laakso, Johnsson, Johtela, Smed, and Nevalainen, "Estimating the Production Times in PCB Assembly", Journal of Electronics Manufacturing, 11(2):16170, 2002.
[link]
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Johnsson and Smed, "Observations on PCB Assembly Optimization", Electronic Packaging & Production, 41(5):3842, April 2001.
[link]
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Häyrinen, Johnsson, Johtela, Smed, and Nevalainen, "Scheduling
Algorithms for Computer-Aided Line Balancing in Printed Circuit Board Assembly",
Production Planning & Control, 11(5):497510, 2000.
[link]
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Smed, Johtela, Johnsson, Puranen, and Nevalainen, "An Interactive System
for Scheduling Jobs in Electronic Assembly", International Journal of Advanced
Manufacturing Technology, 16(6):4509, 2000. [link]
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Smed, Johnsson, Puranen, Leipälä, and Nevalainen, "Job Grouping
in Surface Mounted Component Printing", Robotics and Computer-Integrated
Manufacturing, 15(1):3949, 1999.
[link]
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Johtela, Smed, Johnsson, Lehtinen, and Nevalainen, "Supporting Production
Planning by Production Process Simulation", Computer Integrated Manufacturing
Systems, 10(3):193203, 1997.
[link]
Invited talks
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Smed, "What Have the Computer Scientists Ever Done for Us? (Algorithms and Networking for Computer Games)", invited talk presented in GC Developer Conference, Leipzig, Germany, Aug. 2006.
[slides]
Conference papers
- Smed, Knuutila, and Hakonen, "Towards Swift and Accurate Collusion Detection", in Roccetti (ed.) 8th International Conference on Intelligent Games and Simulation (Game-On 2007), pp.103107, Bologna, Italy, Nov. 2007.
- Smed, Knuutila, and Hakonen, "Can We Prevent Collusion in Multiplayer Online Games?", in Honkela, Raiko, Kortela, and Valpola (eds.) Proceedings of the Ninth Scandinavian Conference on Artificial Intelligence (SCAI 2006), pp. 168175, Espoo, Finland, Oct. 2006.
[link]
[slides]
- Smed and Hakonen, "Three Concepts for Light-Weight Communication in Multiplayer Games", in Dionisio, Ramires Fernandes, and Gomes (eds.) Proceedings of the International Digital Games Conference (iDiG), pp. 199202, Portalegre, Portugal, Sep. 2006.
[link]
[slides]
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Smed and Hakonen, "Preventing Look-Ahead Cheating with Active Objects", in van den Herik, Björnsson, and Netanyahu (eds.), Computers and Games: 4th International Conference, volume 3846 of Lecture Notes in Computer Science, Springer-Verlag, pp. 301315, 2006.
[link]
[slides]
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Smed, Niinisalo, and Hakonen, "Realizing Bullet Time Effect in Multiplayer Games with Local Perception Filters", in Proceedings of ACM SIGCOMM 2004 Workshops, pp. 1218, Portland, OR, Aug. 2004.
[link]
[slides]
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Salonen, Smed, Johnsson, and Nevalainen, "Job Grouping with Minimum Setup in PCB Assembly", in ormaz and Süer (eds.), Proceedings of the Group Technology/Cellular Manufacturing World SymposiumYear 2003, pp. 2215, Columbus, OH, July 2003. [pdf]
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Smed, Kaukoranta, and Hakonen, "AIsHockeyA Platform for Studying Synthetic Players", in Loo Wai Sing, Wan Hak Man, and Wong Wai (eds.), Proceedings of the 2nd International Conference on Application and Development of Computer Games, pp. 1838, Hong Kong SAR, China, Jan. 2003.
[pdf]
[slides]
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Kaukoranta, Smed, and Hakonen, "Role of Pattern Recognition in Computer Games", in Loo Wai Sing, Wan Hak Man, and Wong Wai (eds.), Proceedings of the 2nd International Conference on Application and Development of Computer Games, pp. 18994, Hong Kong SAR, China, Jan. 2003.
[pdf]
[slides]
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Smed, Kaukoranta, and Hakonen, "Aspects of Networking in Multiplayer Computer Games", in Loo Wai Sing, Wan Hak Man, and Wong Wai (eds.), Proceedings of International Conference on Application and Development of Computer Games in the 21st Century, pp. 7481, Hong Kong SAR, China, Nov. 2001.
[pdf]
[slides]
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Johnsson and Smed, "Observations on PCB Assembly Optimization", in The APEX Files: Proceedings of Technical Conference, pp. SM6-3 16, San Diego,
2001. [pdf]
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Smed, Johnsson, and Nevalainen, "A Hierarchical Classification Scheme
for Electronics Assembly Problems", in Yliniemi and Juuso (eds.), Proceedings
of TOOLMET2000 SymposiumTool Environments and Developments Methods for
Intelligent Systems, pp. 1169, Oulu, Finland, 2000. [pdf]
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Salonen, Johnsson, Smed, Johtela, and Nevalainen, "A Comparison of
Group and Minimum Setup Strategies in PCB Assembly", in Hernández
and Süer (eds.), Proceedings of Group Technology/Cellular Manufacturing
World SymposiumYear 2000, pp. 95100, San Juan, Puerto Rico, 2000. [pdf]
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Smed, Johnsson, Johtela, and Nevalainen, "Group Technology in Electronics
Assembly", in Heinonen (ed.), Automation 1999, pp. 37984, Helsinki, Finland,
1999. [pdf]
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Johtela, Smed, Johnsson, and Nevalainen, "A Fuzzy Approach for Modeling
Multiple Criteria in the Job Grouping Problem", in Dessouky, Waly, and
Eid (eds.), Proceedings of the 25th International Conference on Computers
& Industrial Engineering, pp. 44750, New Orleans, LA, 1999. [pdf]
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Johtela, Smed, Johnsson, and Nevalainen, "Single Machine Scheduling
with Fuzzy Multiple Criteria Optimization in Electronic Assembly", in Yliniemi
and Juuso (eds.), Proceedings of TOOLMET'98 Symposium, pp. 1216, Oulu,
Finland, 1998. [pdf]
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Johtela, Smed, Hakonen, and Raita, "An Efficient Heuristic for the
LCS Problem", in Ziviani, Baeza-Yates, and Guimares (eds.), Third South
American Workshop on String Processing, International Informatics Series
4, pp. 12640, 1996.
Theses, monographs and lecture notes
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Smed, Hakonen, and Raita, Ohjelmointi II Java-kielellä [Programming II with Java], lecture notes (in Finnish), University of Turku, Finland, 2005.
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Smed and Hakonen, Algorithms for Computer Games, lecture notes, University of Turku, Finland, 2003.
[link]
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Smed, Production Planning in Printed Circuit Board Assembly, PhD thesis, TUCS Dissertations 36, University of Turku, Finland, 2002.
[pdf]
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Smed, Tietokoneen käytön alkeet [Computer Basics], lecture notes (in Finnish), Täydennyskoulutuskeskus, University of Turku, Finland, 1997.
[pdf]
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Johtela and Smed, Töidenjärjestelyongelman mallintaminen ohjelmallisesti [Computational Models for Scheduling Problems], MSc thesis (in Finnish), University of Turku, Finland, 1996.
Technical reports
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Smed and Hakonen, "Are We 'Users' of Interactive Stories?'", Technical Report 909,
Turku Centre for Computer Science, 2008. [pdf]
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Hakonen, Mäkilä, Smed, Best, "Learning to Make Computer Games: An Academic Approach", Technical Report 899,
Turku Centre for Computer Science, 2008. [pdf]
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Smed and Hakonen, "Towards a Definition of a Computer Game", Technical Report 553,
Turku Centre for Computer Science, 2003. [pdf]
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Salonen, Smed, Johnsson, and Nevalainen, "Grouping and Sequencing PCB Assembly Jobs with Minimum Feeder Setups", Technical Report 484,
Turku Centre for Computer Science, 2002.
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Smed, Kaukoranta, and Hakonen, "A Review on Networking and Multiplayer Computer Games", Technical Report 454,
Turku Centre for Computer Science, 2002. [pdf]
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Laakso, Johnsson, Johtela, Smed, and Nevalainen, "Estimating the Production Times in PCB Assembly", Technical Report 392,
Turku Centre for Computer Science, 2001. [pdf]
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Smed, Salonen, Johnsson, Johtela, and Nevalainen, "A Comparison of
Group and Minimum Setup Strategies in PCB Assembly", Technical Report 327,
Turku Centre for Computer Science, 2000. [pdf]
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Smed, Johnsson, Johtela, and Nevalainen, "Techniques and Applications
of Production Planning in Electronics Manufacturing Systems", Technical
Report 320, Turku Centre for Computer Science, 1999. [pdf]
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Smed, Johtela, Johnsson, Puranen, and Nevalainen, "An Interactive System
for Scheduling Jobs in Electronic Assembly", Technical Report 233, Turku
Centre for Computer Science, 1999. [pdf]
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Johtela, Smed, Johnsson, and Nevalainen, "A Fuzzy Approach for Modeling
Multiple Criteria in the Job Grouping Problem", Technical Report 227, Turku
Centre for Computer Science, 1998. [pdf]
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Häyrinen, Johnsson, Johtela, Smed, and Nevalainen, "Scheduling
Algorithms for Computer-Aided Line Balancing in Printed Circuit Board Assembly",
Technical Report 212, Turku Centre for Computer Science, 1998. [pdf]
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Smed, Johnsson, Puranen, Leipälä, and Nevalainen, "Job Grouping
in Surface Mounted Component Printing", Technical Report 196, Turku Centre
for Computer Science, 1998. [pdf]
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Smed, Johnsson, Puranen, Lehtinen, Leipälä, and Nevalainen,
"On the Work Process Organization of Surface Mounted Component Printing",
Technical Report 139, Turku Centre for Computer Science, 1997. [pdf]
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Johtela, Smed, Johnsson, Lehtinen, and Nevalainen, "Supporting Production
Planning by Production Process Simulation", Technical Report 86, Turku
Centre for Computer Science, 1997.
[pdf]
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